Dev Update 01/30/24


Hey, y'all!
It's been a minute, but I honestly haven't had much to show as far as numbers go. I've been mostly play testing and proofreading the script. Unfortunately, this led to a scrapped scene and wasted renders which is just wack. I still have a scene or two left to render, one of which is the bar scene I previewed in the last update, and uh...

I had to spend a whole ass day compressing textures and tweaking models to make sure the scene didn't go over the VRAM limit and I barely made it go under. Apparently there's two cards that have double the amount of VRAM my 4090 does, but they're slower and about $4,000 more expensive which is just gross. I'll stick to resizing shit like a bum for now. The renders are now up to 1,552 and 32 animations.

That's about it for this week.  Check the dev log on Patreon for some bonus renders, if that's your thing:)
Stay safe.

Ily<3

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We love you, too, Takkers.